advice alternative rules announcement Boss Changelog contest Dev Diary Extras Foundry maps monsters refluff Thanksgiving Track creation tracks Update
- Version 1.5.0The Armed and Ready Update New Weapon System Many more weapon properties that can be combined in new ways Reorganized… Read more: Version 1.5.0
- TSoL’s future licensingWhen Wizards of the Coast released the 1.1 and subsequent 2.0 OGL, this sparked a lot of voices to speak… Read more: TSoL’s future licensing
- Version 1.4.0The Edge of Glory Update New Art Character Overview Graphic Chargen loop Character Generation Chapter image Character Generation Chapter background… Read more: Version 1.4.0
- Thanksgiving Turkey MonsterThis Giant Turkey is an Incarnate Thanksgiving Feast. Speed: 9 Hp: 384 HP Power Level: 96 Turns per Round: 4,… Read more: Thanksgiving Turkey Monster
- Track Creation ProcessMystify: The way we create a new track is a combination of individual developer style and codified process. This is… Read more: Track Creation Process
- Positive and Negative HP – Whittling your characters down to deadSo Leggy and Rargh, your two favorite (‘favorite’) PCs in the campaign you run, just got into ANOTHER scrap and… Read more: Positive and Negative HP – Whittling your characters down to dead
- Monster CollectorsMonster Collectors lets you play characters who don’t fight directly, but instead collect monsters to fight on their behalf.
- srps dev diary – Iterative Design LoopingHello! srps here to talk about one of the many, many lessons I’ve learned throughout this; Iterative Design Looping. Simply,… Read more: srps dev diary – Iterative Design Looping
- Earth MagicThe Stuff of Legends team has constantly discussed that refluffing is more than acceptable. We often have a fluff in… Read more: Earth Magic
- Version 1.3.3 ChangelogThe Pretty Deadly Upate Monster abilities have been completely overhauled new system of basic and enhanced effects to further customize… Read more: Version 1.3.3 Changelog
- Foundry VTT system – betaWe have created a Stuff of Legends system for use with Foundry VTT. This is an early beta, and while… Read more: Foundry VTT system – beta
- Version 1.3.2 ChangelogThe Taking Inventory Update New Trinket SystemTrinkets have been redone with better organization and categories and a lot more of… Read more: Version 1.3.2 Changelog
- The Best of Both Worlds: Gestalt PCsAn Optional Rule Breakdown for the Stuff of Legends So you don’t got a lot of players, but you still… Read more: The Best of Both Worlds: Gestalt PCs
- Extra Extra: Read all about extrasExtras are one of our more unique mechanics, so many GMs may not be sure how to make best use… Read more: Extra Extra: Read all about extras
- Trinkets Contest!Exclusively on our Discord Up until the end of November 2020, we’re running a Trinkets Design contest; the winner gets… Read more: Trinkets Contest!
- Version 1.3.1 ChangelogThe Hot Items Update Burning has been changed to deal damage at end of each turn. Most things that used… Read more: Version 1.3.1 Changelog
- How to make a battlemap, aka ‘set them up the fite’So you’re a GM and you’re using The Stuff of Legends and you’ve got some players and somebody said something… Read more: How to make a battlemap, aka ‘set them up the fite’
- Version 1.2.02 ChangelogRole’ing Along Various typoes and minor corrections New Role costs during character creation and levelup Removed Performances New Logo and… Read more: Version 1.2.02 Changelog
- Version 1.2.01 ChangelogRole’ing Along buffed scanner nerfed echoed power adjusted lasers adjusted form shift f7 made cantrips Rm, split into primary and… Read more: Version 1.2.01 Changelog
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